• Cabinet Mode for TPA via Arcooda Software



    FarSight has been working on custom software with Arcooda, makers of video pinball cabinets. This is the cabinet mode many have been clamoring for, but it's no mere camera angle port. Unfortunately the announcement of the loss of the WMS license has put a huge kink in Arcooda's plans, mainly that the entirety of the TPA catalog wasn't finished in time as well as the fact there's the very shortened window this will be available until.

    Visit https://www.arcoodapinballarcade.com/ for complete details and purchasing.

    76 tables have been given the cabinet mode treatment, that includes backglass and DMD functionality. New lighting and graphical tweaks also are featured, as well as taking advantage of the ability to have solenoids and shakers function in a cabinet.

    The good news is that Arcooda is no longer making this exclusive to their cabinet. You can buy the standalone, offline version of the software for play on any cabinet. If you buy the Arcooda Cabinet version, you also get touch screen functionality, digital tilt, and perhaps the coolest feature of all, 3D without glasses when used with a Kinect camera for head tracking.

    The bad news is this is only available until June 30th, and it doesn't come cheap. If you already own the Steam version of the game, you'll only be paying for the Arcooda key. I believe this will be $149. You can also purchase the offline Pro Mode version that includes the entirety of TPA plus the Arcooda key for $499, for those that haven't purchased any of the game yet. Advantage here is it doesn't require a FarSight login. I'm not 100% on these prices as I can't verify what I heard, check with Arcooda first.

    For more info and a look at what the games in action look like, watch these videos...

    THE ARCOODA CABINET VERSION

    https://www.youtube.com/watch?time_c...&v=cWUnOroRGUA

    THE ARCOODA STANDALONE VERSION FOR ANY CABINET

    https://www.youtube.com/watch?v=X-SZ5XZG2po
    Comments 366 Comments
    1. joe153's Avatar
      joe153 -
      I noticed a few members on the forum that have a VPCabs Vertigo cab and wanted to post a couple of pictures of mine with a third screen added. So far things are working well a side from the known issues that have been posted. I still need to trim the screen in to make it look better.

      -Joe

    1. nugat's Avatar
      nugat -
      Quote Originally Posted by vfpcoder View Post
      You can do what you want using the three monitor mode on your two monitors. The downside is that the backglass scoring could be obscured on tables like “Big Shot”, “Centaur”, and “Firepower”. This is due to an Arcooda logo appearing in the designated area for the DMD on those tables.

      If the Arcooda three monitor mode had included a “hide DMD” option — selectable by table —, this would actually be a viable solution for cabs with two monitors.
      Ah cool I'll give it a go, thanks for the info. As you say though it's not perfect so some additional configuration options are needed to properly fix it.

      I wonder if virtual display software would work. However its an extra expense which quite frankly, considering we've already paid out $150, we shouldn't have to consider.

      http://www.ishadow.com/vdm
    1. vfpcoder's Avatar
      vfpcoder -
      Quote Originally Posted by joe153 View Post
      I noticed a few members on the forum that have a VPCabs Vertigo cab and wanted to post a couple of pictures of mine with a third screen added. So far things are working well a side from the known issues that have been posted. I still need to trim the screen in to make it look better.

      WOW!!!

      That looks *cool*!!!

      I’ve always thought that VPCabs is leaving money on the table by not offering official “toppers” for the Vertigo.

      They could have, for example, a third monitor “topper” like you have configured; or an LED Array flasher “topper”.

      I would definitely be a candidate for the latter!

      I’ve got to tell you, though, that I have been enjoying the heck out of my Vertigo with just the control panel and “PC Upgrade” options. While playing the Arcooda cabinet mod in the two monitor mode there are times when I feel like I’m playing the “real deal”!

      Here’s a video I recently posted where I take brief looks at “Attack From Mars”, “Circus Voltair”, and “Funhouse” (even though the DMD still isn’t working on the latter) with the Arcooda Cabinet Mod running on my 2 monitor Vertigo (Skip ahead to 4:31 to avoid the configuration demo):

      https://youtu.be/KbTxmTKGGOQ
    1. blompottan's Avatar
      blompottan -
      I also miss the Super Cellar Door Value on Whirlwind with 2 monitors.
    1. joe153's Avatar
      joe153 -
      Great video. I appreciate the Display.exe tip.

      I agree about offering a couple of Mods for the Vertigo would be a nice option.
      Quote Originally Posted by vfpcoder View Post
      WOW!!!

      That looks *cool*!!!

      I’ve always thought that VPCabs is leaving money on the table by not offering official “toppers” for the Vertigo.

      They could have, for example, a third monitor “topper” like you have configured; or an LED Array flasher “topper”.

      I would definitely be a candidate for the latter!

      I’ve got to tell you, though, that I have been enjoying the heck out of my Vertigo with just the control panel and “PC Upgrade” options. While playing the Arcooda cabinet mod in the two monitor mode there are times when I feel like I’m playing the “real deal”!

      Here’s a video I recently posted where I take brief looks at “Attack From Mars”, “Circus Voltair”, and “Funhouse” (even though the DMD still isn’t working on the latter) with the Arcooda Cabinet Mod running on my 2 monitor Vertigo (Skip ahead to 4:31 to avoid the configuration demo):

      https://youtu.be/KbTxmTKGGOQ
    1. nugat's Avatar
      nugat -
      Quote Originally Posted by vfpcoder View Post
      You can do what you want using the three monitor mode on your two monitors. The downside is that the backglass scoring could be obscured on tables like “Big Shot”, “Centaur”, and “Firepower”. This is due to an Arcooda logo appearing in the designated area for the DMD on those tables.
      Thanks, I tried using the three screen mode on my two screen cabinet and I can now get the DMD to a decent size.

      https://flic.kr/p/JqJhur
      https://flic.kr/p/26ZbxiQ
      https://flic.kr/p/26ZbxZE

      It hasn't affected any of the non-DMD tables I've tried so far as the scoring is generally at the top of the backglass.

      Hopefully a better solution will be patched in, but for now this will do!
    1. vfpcoder's Avatar
      vfpcoder -
      Glad that worked for you .. . And that’s a pretty darn cool mini-cab you have there!
    1. vfpcoder's Avatar
      vfpcoder -
      Possible new bug found:

      So I launched the DX11 version of TPA to play one of the tables not included with the Cabinet Mode version.

      The darn thing placed the main playfield on my second monitor!!!!??

      Has anybody else experienced this? I’m running the two monitor Cabinet Mode version.

      BTW, the DX9 version launched just fine.
    1. Danzig's Avatar
      Danzig -
      Quote Originally Posted by vfpcoder View Post
      Possible new bug found:

      So I launched the DX11 version of TPA to play one of the tables not included with the Cabinet Mode version.

      The darn thing placed the main playfield on my second monitor!!!!??

      Has anybody else experienced this? I’m running the two monitor Cabinet Mode version.

      BTW, the DX9 version launched just fine.
      Same here, not happy about it.


    1. slippytoad's Avatar
      slippytoad -
      Quote Originally Posted by vfpcoder View Post
      Possible new bug found:

      So I launched the DX11 version of TPA to play one of the tables not included with the Cabinet Mode version.

      The darn thing placed the main playfield on my second monitor!!!!??

      Has anybody else experienced this? I’m running the two monitor Cabinet Mode version.

      BTW, the DX9 version launched just fine.

      I didn't have that issue when I reverted to the DX11 version but when I launched the cabinet version again it asked for my arcooda key. Luckily re-launching the cabinet mode a second time it went in without asking for the key.
    1. Jamman39's Avatar
      Jamman39 -
      Just finished checking over and bug reporting all of the tables in the 1.70.20 patch and Farsight rolled it back to 1.70.18 anyway. I gotta find better ways to spend my time
    1. vfpcoder's Avatar
      vfpcoder -
      The DX11 “Launch Bug” still persists in version 1.70.21.

      When launching the DX11 version of TPA in order to play tables like “Paragon” with no cabinet support, the main playfield now appears in the top monitor. I’m running the two-monitor cabinet mode.

      BTW, sure wish we could have cabinet support for “Paragon” *sigh*.
    1. darwould's Avatar
      darwould -
      Quote Originally Posted by darwould View Post
      Thanks for this update! I’ve gone back to 2 screen mode now since things have improved there a lot. The other cabinet views look great as well and allow you to dial in some of the other tables that did not look right in the original single view. Here are some issues I see with this version.

      Dr who master of time, champion pub - these 2 tables lockup as soon as you select them requiring “ctl alt del”
      BS Dracula - at the start, the backglass seems misaligned with the score. As soon as you play, a new one snaps in and looks good.
      Creature also has a scoring issue.
      Circus - dmd is cut off. I realize due to the position here there may be no good choice but it could use a bit more real estate at the top of the table to bring the complete dmd in view.

      And as someone else notes, the Plunger issue. It’s all or nothing in cab mode and needs to work like TPA non-cab for those of us without a plunger.

      Thanks for the great update.
      Quick feedback for 1.70.21 in 2 display mode. Dr Who (MoT) and Champion Pub now work. BSD still has the mis-aligned DMD backglass that gets replaced with an aligned version after some game play. Creature DMD now working but looks dark compared to others. Gorgar still no scoring. The other DMD/ scoring issues seem to be fixed (Funhouse, Scared Stiff, Theater of Magic, etc.). Thanks for the update and will report any other issues found.
    1. Danzig's Avatar
      Danzig -
      My biggest gripe so far, the monkey doesn’t strike the bell.


    1. darwould's Avatar
      darwould -
      Quote Originally Posted by vfpcoder View Post
      Possible new bug found:

      So I launched the DX11 version of TPA to play one of the tables not included with the Cabinet Mode version.

      The darn thing placed the main playfield on my second monitor!!!!??

      Has anybody else experienced this? I’m running the two monitor Cabinet Mode version.

      BTW, the DX9 version launched just fine.
      I have not noticed this and just tried with 1.70.21 and all the tables I try work fine. I'm in 2 display mode with a 4:3 monitor for BG/DMD. However, I did notice a strange issue with the DX11 version. If I exit out of a table, TPA sometimes pops into windowed mode even though the config is set for full screen. I have not been able to get a repeatable set of steps to repro this but will keep trying. I don't notice this with the cabinet version. Just mentioning for Farsight in case this could be related in some way.
    1. darwould's Avatar
      darwould -
      Quote Originally Posted by darwould View Post
      I have not noticed this and just tried with 1.70.21 and all the tables I try work fine. I'm in 2 display mode with a 4:3 monitor for BG/DMD. However, I did notice a strange issue with the DX11 version. If I exit out of a table, TPA sometimes pops into windowed mode even though the config is set for full screen. I have not been able to get a repeatable set of steps to repro this but will keep trying. I don't notice this with the cabinet version. Just mentioning for Farsight in case this could be related in some way.
      So the windowed mode thing is a result of pressing a shifted character on the keyboard. If you enter a table then press shift-8 (*) for example, when you exit the table TPA will pop into windowed mode. The only reason I noticed this is I use and air remote to navigate the UI and the "*" is mapped to a button right above my esc button. So accidentally pressing "*" sometimes is what caused this for me. Not a big issue but wanted to clarify anyway for FS. This does not happen with the cabinet mode version.

      Also, after I posted not having any issues with the DX11 version it started happening to me too! (I jinxed myself with my post). It looks like there is a bug in the dx11 version related to choosing the primary playfield monitor. TPA sometimes picks the monitor with the desktop, other times it picks monitor "1" from display settings. nVidia is notoriously bad about randomizing monitor identifiers (assuming you are using an nvidia card). The workaround is making sure your portrait display is identified as monitor "1". If not swap your display cables and make sure your portrait playfield monitor is "1" in display settings. That should allow all versions to launch correctly. It should be easy for FS to address this bug.

      Another cab version bug... if you play a non-cabinet mode table in the dx11 version, then launch the cabinet version, you can play the same table from the recently played table option even though it should not be available. Interestingly you also get the 4th top down cabinet view for this table as well but its skewed and not playable.
    1. vfpcoder's Avatar
      vfpcoder -
      darwould:

      I have checked the primary display configurations in NVIDIA.
      They appear to be correct.

      But I still have the issue when launching the DX11 version.

      The cabinet version works great.
    1. vfpcoder's Avatar
      vfpcoder -
      Quote Originally Posted by Danzig View Post
      My biggest gripe so far, the monkey doesn’t strike the bell.


      The most egregious backglass issue is now the lack of the lighting animation on the “Xenon” table.

      The second worse is the two monitor DMD fix for “Creature”. It’s so dark I could barely tell that it was functioning.

      With the latest update everything else looks *great* !
    1. darwould's Avatar
      darwould -
      Quote Originally Posted by vfpcoder View Post
      darwould:

      I have checked the primary display configurations in NVIDIA.
      They appear to be correct.

      But I still have the issue when launching the DX11 version.

      The cabinet version works great.
      Strange. I most definitely had the issue when my 4:3 monitor was identified as 1 and my portrait display monitor was 2. As soon as I swapped them, things started working immediately and has ever since. Having said this, it was working the original way I had them setup as well for a time. I will play with this more tonight and post my findings.

      Question: where is your backglass monitor in relation to your playfield monitor in the display settings... left? Right? Above? Below? Mine is left of the playfield. Maybe the monitor’s relative position has an impact as well. Any comment from Farsight on this? It does appear to me to be a bug in how the displays and monitors are identified. From software dev experience I can tell you first hand nvidia has very real issues with monitor identification and detection and this probably is not all Farsights issue.
    1. vfpcoder's Avatar
      vfpcoder -
      darwould:

      Let me know if you can see these pics.

      Here is the Nvidia Configuration:
      https://www.flickr.com/gp/159013504@N08/8p439k

      TPA DX11 launch running on top monitor:
      https://www.flickr.com/gp/159013504@N08/Y770S4

      TPA latest Cabinet Mode running just fine:
      https://www.flickr.com/gp/159013504@N08/r6160H

      The DX9 iteration of TPA also launches just fine.